Making Pong with Go and WebAssembly

TL;DR For those of you in a hurry: I made a version of the classic Pong game using Go and WebAssembly. I then embedded that game on my website. Warning: it works only on desktop now (no handling of touch). Here is the game, enjoy: Why WebAssembly WebAssembly is a relatively new standard on web browsers. From the Wikipedia page: The main goal of WebAssembly is to enable high-performance applications on web pages, but the format is designed to be executed and integrated in other environments as well.
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Moona: Part II - HAX

This is the second article from a series on the story of Moona. Check out the other ones here Moona: Start-up Story Series. HAX Before flying to Shenzhen, actually as soon as we got accepted into the program, I watched a documentary that had been released by Wired just a few months before. It was starring Bunnie Huang, a brilliant electronics engineer who, while still a grad student at MIT, became the first person to hack the Xbox firmware back in December 2001.
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Moona: Part I - CES

This is the first article from a series on the story of Moona. Check out the other ones here Moona: Start-up Story Series. La French Tech I joined Moona around the time we were selected to take part in the Consumer Electronics Show (CES). My co-founder Coline had taken part in a French start-up contest organized by La French Tech, the French label / movement to promote technology start-ups in France and abroad.
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Moona: Start-up Story Series

Why Moona Before joining the Moona adventure, I was working on another start-up project, and doing part-time work as a freelance software developer. I met my co-founder and CEO of Moona, Coline, in 2016. While she was looking for a co-founder after working on the project for a few months already, we were hanging out in the same entrepreneurship circles in Paris and we finally met to start working together informally in November 2016.
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Hello World

This is the first post I write in a while… I had started writing a personal blog around 3 years ago. I wrote a couple of articles at the end of 2016 in order to showcase some data analysis, visualization and code work I’d done, then left it aside for quite a while as I was starting to work full-time on Moona and things were getting very busy. A lot of things have happened since then and I want to put some stories and thoughts into writing for whoever might find it interesting or helpful.
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